default { state_entry() { float SPEED = 0.2; llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, ALL_SIDES, 0, 0, 1.0, 1000, SPEED); } }
Zuletzt angesehen: • Teleport to Sim • SCCM • Rotating Prim • Yioop • Projekte • Bridge • Installation FreeSwitch • Humor • Particle System • Rotating Texture