default { state_entry() { float SPEED = 0.2; llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, ALL_SIDES, 0, 0, 1.0, 1000, SPEED); } }
Zuletzt angesehen: • Avatar Trace Cam • Follower • Pacman • PHPmyFAQ • Particle System • Kismet • Raspberry Pi • Online Indicator • Fire Particle • Rotating Texture