default { state_entry() { float SPEED = 0.2; llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, ALL_SIDES, 0, 0, 1.0, 1000, SPEED); } }
Zuletzt angesehen: • Texture Rotator • HyperGrid Project • Adserver Blockliste • Dimmen • Support • Backups • Performance • tinc VPN • MRTG • Rotating Texture