default { state_entry() { float SPEED = 0.2; llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, ALL_SIDES, 0, 0, 1.0, 1000, SPEED); } }
Zuletzt angesehen: • Randomly Moving • Touch • Sim Crash Logger • Teleport to Sim • Flashlight • Fire Particle • Feed Reader • Online Indicator • Rotating Prim • Rotating Texture