//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • ARS • Kismet • Door • Aktuelles • WMAN • Asterisk VoIP-Server • Installation FreeSwitch • PXE-Server • Inventar sichern • Texture Rotator