//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Sim • Particle System • Standalone-Modus • Basic Dialog • Radio • OpenSIM-Update • Snow Particle Generator (Schnee) • Teleport to Sim • Fragen und Antworten • Texture Rotator