//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Diskussion & Kommentare • Support • Boot-Types • Planet OpenSIM • Fireworks • Hypergrid • Inworld • OpenSIM Load-Test • Texture Dropper • Texture Rotator