//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Installation FreeSwitch • Teleport • PXE-Server • Shared Key • tinc VPN • UUID • Autofahrer fährt Katze in Lipperode an • Region sichern • Message Board • Texture Rotator