//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • HyperGrid Project • Sim Statistik • OpenSIM-Update • Sit Target • Particle System • Avatar UUID • HTML5 • Skype Online Status • tinc VPN • Texture Rotator