//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Diskussion & Kommentare • Kismet • Backups • DOS-Fenster • Installation FreeSwitch • Dance Poseball • HyperGrid Project • Follower • OpenMediaVault • Texture Rotator