//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Software • Webimage • OpenSIM-Update • SCCM • Pose • WEP • Behörden • Particle System • Poseball • Texture Rotator