//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • OpenMediaVault - Fehler • Elevator • HTML5 • Cyberspace • PTP • Particle System • Öffnungswinkel • Installation FreeSwitch • Fire Particle • Texture Rotator