//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Sit Target • Installation FreeSwitch • Sensor Door • Follower • Prim Mover • Chatbot • Hypergrid • Diskussion & Kommentare • Tip Jar / Donation Box • Texture Rotator