//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • OpenMediaVault • Elevator • Sit Target • Skype Online Status - Multi-User Version • Sensor Door • Follower • Hypergrid • Diskussion & Kommentare • Tip Jar / Donation Box • Texture Rotator