lock / unlock or clear the screen.
string screenname = "screen"; //The name which best describes what your object is, used for info and text display (eg: sc... hange something else in the script.
string ScriptName;
string InvName;
string InvCreator;
string Toucher;
string Blank = "5748decc-f629-461c-9a36-a35a221fe2
eave the credits intact but feel free to add your name at its bottom.
//Whats new:
//- Now using FULL_... play texture for parcel media stream
string moviename;
string tempmoviename;
key notecardkey = NULL_KEY;
key tempuser; //Temp key storge va... LAY_ON_SIDE)]);
report("Video mode"+moviename+": Stopped");
if(finditem(NOTECARD) != -1)
string email_address = "adresse@domain.xyz";
// Name der zu kontrollierenden Region
// Die versandte E-Mail beinhaltet die Koordinaten
string location_name = "OpenSIM-Region";
list single_name_list;
list visitor_list;
integer isNameOnList( string name )
{
list single_name_list;
single_name_list += na
in.xyz"; // who will receive the messages
string hname = "User Name"; // name that will be displayed in hover text as receiver of mail
string date;
string name;
string sim;
default
{
state_entry() {
in the box, and set it to not running.
// Then rename a copy and put that in the box too. The renamed copy should be the running one.
// Rename it FIRST, I had weird issues with renaming it whe... integer typecount;
string myname = llGetScriptName();
string objectname;
for (j=0; j<inventory_count;j++)
penSIM mit dem Kommando <code>change region regionname</code> aus auf welcher Region die importierte Reg... neue Region mit dem Kommando <code>load oar dateiname.oar</code> Es wird nun der Inhalt der Region komp... penSIM mit dem Kommando <code>change region regionname</code> aus auf welcher Region das importierte Ter... Terrain mit dem Kommando <code>terrain load dateiname.raw</code> Es wird nun das Terrain der Region kom
Door can be opened by up to 10 avatars, set up by name in the list.
// The door scans for any avatars wi... pos = llGetPos();
string Ava_detected = llDetectedName(x);
float diff = llVecDist(pos,llDetectedPos(x));... door", 0.5);
llSay(0, "Door open for "+(llDetectedName(0)));
llSetPrimitiveParams([PRIM_PHANTOM, TRUE]);... IM_PHANTOM, FALSE]);
llSay(0, "Sorry "+(llDetectedName(0))+", can't let you enter, you are not on the ac
e>
// zwischen die Anführungszeichen Deinen Skype-Name einfügen
string skype_handle = "";
// you are don... e
string message = "Skype";
message += "\nName: " + skype_handle;
message += "\nStatus: " + ... e durchgeführt werden
readnotecard()
{
// Der name der NC ist egal
notecard = llGetInventoryName(INVENTORY_NOTECARD, 0);
// Wenn aber keine da ist
eters:
PSYS_SRC_TEXTURE, llGetInventoryName(INVENTORY_TEXTURE, 0),
PSYS_PART_STAR... that you have full permissions to, or the name of
// a texture in the prim's inventory.... ect active at a time).
//
// The 'particle_effect_name' value must be the same in both the control
// an