{
llSay(0, "I'm good on this topic.");
}
... ")>0 | llSubStringIndex(sentence,"what are you up to")>0 | llSubStringIndex(sentence,"what you up to")>0 | llSubStringIndex(sentence,"what are you doing")... ")>0 | llSubStringIndex(sentence,"What are you up to")>0 | llSubStringIndex(sentence,"What you up to")
- by Jopsy Pendragon - 4/8/2008
//// You are free to use this script as you please, so long as you inc... e later on. Add one or more CONTROLLER TEMPLATES to any
// prims in the linked object to control when particles turn ON and OFF.
// Customize the particle_parameter values below to create your unique
// particle effect and click
*
// -------- Settings: --------
// Modify these to adjust the properties of your screen. Unless a sp... RUE or FALSE.
integer face = 0; //Primitive face to be used as screen.
integer text = 2; //0 means no... ges in-world.
integer lockdefault = FALSE; //Set to TRUE if the screen is to be locked by default. Relevant in the case of script restarts and when using
ined at: http://www.slguide.com/help
//Feel free to modify this script and post your improvement. Leave the credits intact but feel free to add your name at its bottom.
//Whats new:
//- N... screen display
//- Added an ownership-change code to handle cases where FreeView gets deeded to group post Video Init.
//- Renamed WebGuide to TV-Guide to
de>
// Copyright 2004, Trimming Hedges. Released to the public domain.
// This is a simple script that gives everything in a box to the person who clicked.
// By default, it will only give items to the owner of the box.
// I wrote this because of... undles that are given out. It's really a PAIN
// to move a lot of textures or other contents out of a
/////
maxscore = 137; //change this value to the number of balls you have on the field
... "You needed " + (string) timecounter + " Seconds to complete the game!");
llSetText("... ////////////////////////////// CALCULATE PLACE IN TOP 5 ////////////////////////////////////////
/////... }
}else{
llSay(0, "You were not fast enough to get on the scoreboard");
}
{
llSleep(1); // Do something..
}
touch_start(integer total_number)
{
// mask flags - set to TRUE (or 1) to enable
integer bounce = 0; // Make particles bounce on Z plane of object
harmanaut
//based on code by Cubey Terra
integer totalPos = 4; //This integer should equal total number of positions
integer currentPos = 1;
st... //These are vectors for the positions to
vector vPos2 = <81,23, 103>; //which you wish to teleport
vector vPos3 = <83, 49.00, 29>;
vector v
//
// To get a copy of the GNU General Public License, see... cc-f629-461c-9a36-a35a221fe21f";
string name;
key toucher;
string status;
default
{
state_entry(... me + status, <1,0,0>, 1.0);
}
}
touch_start(integer num_detected)
{
toucher = llDetectedKey(0);
state msg;
}
}
s
License
//along with this program; if not, write to the Free Software
//Foundation, Inc., 51 Franklin... s";
}
}
}
//I'm pretty sure there's a better way to do this but I'm trying to calculate the angle between
//North and the target so I can work out which ... f/hyp);
if(xDiff>0 && yDiff>0) {
return angle*RAD_TO_DEG;
}
if(xDiff>0 && yDiff<0) {
return 90-angle*R
//find argName "t" and return value ( this is the token that has to bee added to the url to access the
//video.mp4 directy.
integer len = llGetListLength(allArgs);
S_PART_INTERP_COLOR_MASK //Colors fade from start to end
| PSYS_PART_INTERP_SCALE_MASK //Scale fades from beginning to end
| PSYS_PART_FOLLOW_SRC_MASK //Particles follo... C_TARGET_KEY , NULL_KEY,//The particles will head towards the specified key
//Select one of the follow... RC_MAX_AGE, 0.0 //Time, in seconds, for particles to be emitted. 0 = forever
,PSYS_PART_MAX_AGE, 15.0
lt
{
state_entry() {
//Send an email to a normal email account
llSetText("click to send " + hname + " an email",<1,1,1>,1);
l... Email Module", "[STARTUP COMPLETE]");
}
touch_start( integer num_detected ) {
intege... me();
// Send another email, telling who touched the prim.
do
llEmail( em