//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Spin • MRTG • Sit Target • OpenSIM • Follower • Feed Reader • ChilliSpot • Diskussion & Kommentare • Bounce • Texture Rotator