//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Installation FreeSwitch • Performance • Unreal Media Server • HTML5 • OpenVPN • Binary Clock • Intranet • MRTG • Support • Texture Rotator